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» Lossless abstraction of imperfect information games
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JOLLI
2010
85views more  JOLLI 2010»
13 years 3 months ago
Information Tracking in Games on Graphs
Abstract. When seeking to coordinate in a game with imperfect information, it is often relevant for a player to know what other players know. Keeping track of the information acqui...
Dietmar Berwanger, Lukasz Kaiser
ICALP
2009
Springer
14 years 1 days ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre
CG
2004
Springer
13 years 10 months ago
Current Challenges in Multi-player Game Search
Abstract. Years of work have gone into algorithms and optimizations for twoplayer perfect-information games such as Chess and Checkers. It is only more recently that serious resear...
Nathan R. Sturtevant
CIG
2005
IEEE
13 years 7 months ago
Monte Carlo Planning in RTS Games
Abstract- Monte Carlo simulations have been successfully used in classic turn–based games such as backgammon, bridge, poker, and Scrabble. In this paper, we apply the ideas to th...
Michael Chung, Michael Buro, Jonathan Schaeffer
CG
2002
Springer
13 years 5 months ago
Learning a Game Strategy Using Pattern-Weights and Self-play
Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
Ari Shapiro, Gil Fuchs, Robert Levinson