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» Lossy 3D Mesh Compression using Loop Scheme
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CG
2004
Springer
13 years 4 months ago
Compression of 3D triangular meshes with progressive precision
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
Sébastien Valette, Alexandre Gouaillard, R&...
ICIP
2003
IEEE
14 years 6 months ago
An efficient subdivision inversion for wavemesh-based progressive compression of 3D triangle meshes
Wavemesh is a powerful scheme for 3D triangular mesh processing. In sharp contrast with other approaches using wavelets for mesh compression which apply only to meshes having subd...
Sébastien Valette, Jarek Rossignac, R&eacut...
DSRT
2005
IEEE
13 years 6 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
3DPVT
2002
IEEE
150views Visualization» more  3DPVT 2002»
13 years 10 months ago
Coding with ASCII: compact, yet text-based 3D content
Because of the convenience of a text-based format 3D content is often published in form of a gzipped file that contains an ASCII description of the scene graph. While compressed ...
Martin Isenburg, Jack Snoeyink
PCM
2005
Springer
142views Multimedia» more  PCM 2005»
13 years 10 months ago
Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement
Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the tex...
Sung-Yeol Kim, Young-Suk Yoon, Seung Man Kim, Kwan...