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» Magic Paper: Sketch-Understanding Research
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PUC
2000
114views more  PUC 2000»
13 years 5 months ago
Magic Wardrobe: Situated Shopping from your own Bedroom
In this paper, we describe a research prototype, called MAGIC WARDROBE, which serves as a physical interface between the consumer and the online marketplace. This new kind of wardr...
Dadong Wan
DIGRA
2005
Springer
13 years 11 months ago
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle
From a cultural history and game theoretical perspective my work focuses on the relationship between the fantasy subculture, fantasy role-playing games and the daily life of their...
Marinka Copier
BCSHCI
2008
13 years 6 months ago
In search of tangible magic
This paper describes a small study of children's drawings in the context of tangible interaction. The study was intended to discover what children could draw that would indic...
Diana Yifan Xu, Janet C. Read, Robert Sheehan
KDD
2001
ACM
211views Data Mining» more  KDD 2001»
14 years 5 months ago
Magical thinking in data mining: lessons from CoIL challenge 2000
CoIL challenge 2000 was a supervised learning contest that attracted 43 entries. The authors of 29 entries later wrote explanations of their work. This paper discusses these repor...
Charles Elkan
DIGRA
2005
Springer
13 years 11 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp