Sciweavers

271 search results - page 2 / 55
» Making games for social change
Sort
View
SAGT
2009
Springer
155views Game Theory» more  SAGT 2009»
13 years 11 months ago
Anarchy, Stability, and Utopia: Creating Better Matchings
We consider the loss in social welfare caused by individual rationality in matching scenarios. We give both theoretical and experimental results comparing stable matchings with soc...
Elliot Anshelevich, Sanmay Das, Yonatan Naamad
FUIN
2008
128views more  FUIN 2008»
13 years 4 months ago
Impact of Asynchrony on the Behavior of Rational Selfish Agents
The behavior of rational selfish agents has been classically studied in the framework of strategic games in which each player has a set of possible actions, players choose actions ...
David Ilcinkas, Andrzej Pelc
ECAI
2006
Springer
13 years 8 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
SIGCSE
2009
ACM
134views Education» more  SIGCSE 2009»
13 years 11 months ago
What makes CS teachers change?: factors influencing CS teachers' adoption of curriculum innovations
Computer Science (CS) education researchers hope their research has real impact on teaching practices. Developers of innovative curricula and tools for CS education want teachers ...
Lijun Ni
DIGRA
2005
Springer
13 years 10 months ago
Making Right(s) Decision: Artificial life and Rights Reconsidered
With the proliferation of robotics in industry, education and entertainment, artificial intelligent robots challenge the way we think about relationships between humans and machin...
Juyun Kim