In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
: The advent of computer augmented reality (CAR), in which computer generated objects mix with real video images, has resulted in many interesting new application domains. Providin...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
Digitizing real-life objects via range scanners, stereo vision or tactile sensors usually requires the composition of multiple range images. In this paper we exploit intensity ima...
Gerhard H. Bendels, Patrick Degener, Roland Wahl, ...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...