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SIGGRAPH
1997
ACM
13 years 10 months ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
AFRIGRAPH
2001
ACM
13 years 9 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
WSC
2007
13 years 8 months ago
System and simulation modeling using SysML
Simulation languages and the GUIs supporting them may be excellent tools for creating simulation codes, but are not necessarily the best tools to use for creating descriptions of ...
Edward Huang, Randeep Ramamurthy, Leon F. McGinnis
CGF
2004
140views more  CGF 2004»
13 years 5 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
GRAPHICSINTERFACE
2003
13 years 7 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...