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SIGGRAPH
1997
ACM

Adapting simulated behaviors for new characters

13 years 8 months ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned for one character will not, in general, work on a character with different limb lengths, masses, or moments of inertia. The algorithm presented here adapts the control system to a new character in two stages. First, the control system parameters are scaled based on the sizes, masses, and moments of inertia of the new and the original characters. Then a subset of the parameters is fine-tuned using a search process based on simulated annealing. To demonstrate the effectiveness of this approach, we animate the running motion of a woman, child, and imaginary character by modifying the control system for a man. We also animate the bicycling motion of a second imaginary character by modifying the control system for a man. We evaluate the results of this approach by comparing the motion of the simulated human runn...
Jessica K. Hodgins, Nancy S. Pollard
Added 07 Aug 2010
Updated 07 Aug 2010
Type Conference
Year 1997
Where SIGGRAPH
Authors Jessica K. Hodgins, Nancy S. Pollard
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