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» Mesh Optimization for Animation Purposes
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SIMVIS
1997
13 years 6 months ago
Mesh Optimization for Animation Purposes
Oliver Bunsen, Georg Fleischmann
MMM
2009
Springer
137views Multimedia» more  MMM 2009»
14 years 2 months ago
Bit Allocation for Spatio-temporal Wavelet Coding of Animated Semi-regular Meshes
In this paper, we propose a compression scheme for animated semi-regular meshes. This scheme includes a spatio-temporal wavelet filtering to exploit the coherence both in time and...
Aymen Kammoun, Frédéric Payan, Marc ...
ICASSP
2008
IEEE
13 years 11 months ago
Robust watermarking of 3D skinning mesh animations
This paper presents a novel robust watermarking algorithm for 3D skinning mesh animations by embedding the watermark in skin weights in addition to key frames. This method can be ...
Rakhi Motwani, Ameya Ambardekar, Mukesh Motwani, F...
EUROGRAPHICS
2010
Eurographics
13 years 6 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
CGI
2004
IEEE
13 years 9 months ago
A Versatile and Robust Model for Geometrically Complex Deformable Solids
In this paper, we present a versatile and robust model for geometrically complex deformable solids. Our approach can be applied to deformable tetrahedral meshes and to deformable ...
Matthias Teschner, Bruno Heidelberger, Matthias M&...