—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
This paper assesses message missing failures in a FlexRay-based network. The assessment is based on about 35680 bit-flip fault injections inside different parts of the FlexRay com...
Vahid Lari, Mehdi Dehbashi, Seyed Ghassem Miremadi...
—Distributed systems, especially time-triggered ones, are implementing clock synchronization algorithms to provide and maintain a common view of time among the different nodes. S...
Time synchronization is necessary in many distributed systems, but achieving synchronization in sensornets, which combine stringent precision requirements with severe resource con...
Jeremy Elson, Richard M. Karp, Christos H. Papadim...
Abstract--This letter proposes an energy-efficient clock synchronization scheme for Wireless Sensor Networks (WSNs) based on a novel time synchronization approach. Within the propo...