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AIIDE
2006
13 years 6 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
NIPS
2004
13 years 6 months ago
Constraining a Bayesian Model of Human Visual Speed Perception
It has been demonstrated that basic aspects of human visual motion perception are qualitatively consistent with a Bayesian estimation framework, where the prior probability distri...
Alan Stocker, Eero P. Simoncelli
CGF
2010
163views more  CGF 2010»
13 years 5 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
INFFUS
2007
107views more  INFFUS 2007»
13 years 5 months ago
An information fusion demonstrator for tactical intelligence processing in network-based defense
The Swedish Defence Research Agency (FOI) has developed a concept demonstrator called the Information Fusion Demonstrator 2003 (IFD03) for demonstrating information fusion methodo...
Simon Ahlberg, Pontus Hörling, Katarina Johan...
IOR
2002
112views more  IOR 2002»
13 years 5 months ago
Interdisciplinary Meandering in Science
abstract mathematics. My mentor was Professor S. Bochner, a distinguished contributor to harmonic analysis. My classmates included Richard Bellman (who later nurtured the method of...
Samuel Karlin