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MOBIHOC
2004
ACM
13 years 10 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
CSCW
2012
ACM
12 years 1 months ago
Integrating local and remote worlds through channel blending
Recent advances in ubiquitous technology have greatly changed the way people stay connected. We conducted an in-depth video shadowing study to observe how close-knit groups use al...
Ellen Isaacs, Margaret H. Szymanski, Yutaka Yamauc...
CHI
2006
ACM
14 years 5 months ago
Collective creation and sense-making of mobile media
Traditionally, mobile media sharing and messaging has been studied from the perspective of an individual author making media available to other users. With the aim of supporting s...
Antti Salovaara, Giulio Jacucci, Antti Oulasvirta,...
MDM
2007
Springer
125views Communications» more  MDM 2007»
13 years 11 months ago
Extending P3P/Appel for Friend Finder
FriendFinder as a location-based service collects location data from mobile users and distributes a particular user’s location upon request. Privacy of users data especially loc...
Emin Islam Tatli