Ray tracing has long been considered to be superior to rasterization because its ability to trace arbitrary rays, allowing it to simulate virtually any physical light transport ef...
New static source routing algorithms for High Performance Computing (HPC) are presented in this work. The target parallel architectures are based on the commonly used fattree netw...
We present a methodology for off-chip memory bandwidth minimization through application-driven L2 cache partitioning in multicore systems. A major challenge with multi-core system...
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...