Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
We investigate 3D shape reconstruction from measurement data in the presence of constraints. The constraints may fix the surface type or set geometric relations between parts of a...
Variational models for image segmentation have many applications, but can be slow to compute. Recently, globally convex segmentation models have been introduced which are very rel...
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...