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AAAI
2008
13 years 7 months ago
Minimizing Disk I/O in Two-Bit Breadth-First Search
We present a breadth-first search algorithm, two-bit breadthfirst search (TBBFS), which requires only two bits for each state in the problem space. TBBFS can be parallelized in se...
Richard E. Korf
WEA
2010
Springer
245views Algorithms» more  WEA 2010»
13 years 11 months ago
Contraction of Timetable Networks with Realistic Transfers
We successfully contract timetable networks with realistic transfer times. Contraction gradually removes nodes from the graph and adds shortcuts to preserve shortest paths. This r...
Robert Geisberger
DIALM
2003
ACM
139views Algorithms» more  DIALM 2003»
13 years 10 months ago
dBBlue: low diameter and self-routing bluetooth scatternet
This paper addresses the problem of scatternet formation for singlehop Bluetooth based ad hoc networks, with minimal communication overhead. We adopt the well-known structure de B...
Wen-Zhan Song, Xiang-Yang Li, Yu Wang 0003, Weizha...
SPAA
2010
ACM
13 years 9 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
NIPS
1993
13 years 6 months ago
Packet Routing in Dynamically Changing Networks: A Reinforcement Learning Approach
This paper describes the Q-routing algorithm for packet routing, in which a reinforcement learning module is embedded into each node of a switching network. Only local communicati...
Justin A. Boyan, Michael L. Littman