We present a breadth-first search algorithm, two-bit breadthfirst search (TBBFS), which requires only two bits for each state in the problem space. TBBFS can be parallelized in se...
We successfully contract timetable networks with realistic transfer times. Contraction gradually removes nodes from the graph and adds shortcuts to preserve shortest paths. This r...
This paper addresses the problem of scatternet formation for singlehop Bluetooth based ad hoc networks, with minimal communication overhead. We adopt the well-known structure de B...
Wen-Zhan Song, Xiang-Yang Li, Yu Wang 0003, Weizha...
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
This paper describes the Q-routing algorithm for packet routing, in which a reinforcement learning module is embedded into each node of a switching network. Only local communicati...