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» Mixed-Fidelity Prototyping of User Interfaces
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CHI
2008
ACM
14 years 6 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
ACMDIS
2000
ACM
13 years 10 months ago
Contextual Prototyping of User Interfaces
Contextual development differs from traditional user interface development in several ways: It focuses on the context of usage and the user population rather than on the technical...
Christian Stary
CHI
2004
ACM
14 years 6 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
ICMI
2003
Springer
150views Biometrics» more  ICMI 2003»
13 years 11 months ago
Capturing user tests in a multimodal, multidevice informal prototyping tool
Interaction designers are increasingly faced with the challenge of creating interfaces that incorporate multiple input modalities, such as pen and speech, and span multiple device...
Anoop K. Sinha, James A. Landay