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» Model Driven Game Development: 2D Platform Game Prototyping
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JUCS
2008
165views more  JUCS 2008»
13 years 5 months ago
A Product Derivation Tool Based on Model-Driven Techniques and Annotations
: In this paper, we present a model-based tool for product derivation. Our tool is centered on the definition of three models (feature, architecture and configuration models) which...
Elder Cirilo, Uirá Kulesza, Carlos Jos&eacu...
AVI
2008
13 years 7 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
ACMICEC
2006
ACM
116views ECommerce» more  ACMICEC 2006»
13 years 11 months ago
Towards flexible mobile payment via mediator-based service model
Applications and digital goods for mobile devices have been around for more than a decade. Recent technology development has also driven the use of mobile commerce technology. Mob...
Charles Chong, Hui-Na Chua, Cheng-Suan Lee
AVI
2008
13 years 7 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
JBCS
2010
152views more  JBCS 2010»
13 years 4 months ago
Evolution support in heterogeneous service-oriented landscapes
We present an incarnation of the Enterprise Physics vision sketched in [3] that provides automatic or semi-automatic support for evolution and change management in heterogeneous le...
Tiziana Margaria, Bernhard Steffen, Christian Kubc...