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DIGRA
2003
Springer
13 years 10 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
CGI
2001
IEEE
13 years 9 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
PRESENCE
2006
119views more  PRESENCE 2006»
13 years 5 months ago
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion
The realism of avatars in terms of behavior and form is critical to the development of collaborative virtual environments. In the study we utilized state of the art, realtime face...
Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph S...
MACH
1990
13 years 6 months ago
Real-Time Mach: Towards a Predictable Real-Time System
Distributed real-time systems play a very important role in our modern society. They are used in aircraft control, communication systems, military command and control systems, fac...
Hideyuki Tokuda, Tatsuo Nakajima, Prithvi Rao
VRCAI
2004
ACM
13 years 10 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...