Sciweavers

972 search results - page 3 / 195
» Modeling and Animating Virtual Humans
Sort
View
CGF
2002
108views more  CGF 2002»
13 years 5 months ago
Real-time Animation of Dressed Virtual Humans
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Frederic Cordier, Nadia Magnenat-Thalmann
CA
2002
IEEE
13 years 10 months ago
Behavioural Animation of Virtual Humans: What Kind of Laws and Rules?
Daniel Thalmann, Jean-Sébastien Monzani
ACMACE
2006
ACM
13 years 11 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
CA
2003
IEEE
13 years 11 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
ATAL
2009
Springer
14 years 10 days ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...