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NETGAMES
2004
ACM
13 years 10 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SIGCOMM
2009
ACM
13 years 11 months ago
PLUG: flexible lookup modules for rapid deployment of new protocols in high-speed routers
New protocols for the data link and network layer are being proposed to address limitations of current protocols in terms of scalability, security, and manageability. High-speed r...
Lorenzo De Carli, Yi Pan, Amit Kumar, Cristian Est...
JMLR
2012
11 years 7 months ago
Random Search for Hyper-Parameter Optimization
Grid search and manual search are the most widely used strategies for hyper-parameter optimization. This paper shows empirically and theoretically that randomly chosen trials are ...
James Bergstra, Yoshua Bengio
PPL
2008
185views more  PPL 2008»
13 years 5 months ago
On Design and Application Mapping of a Network-on-Chip(NoC) Architecture
As the number of integrated IP cores in the current System-on-Chips (SoCs) keeps increasing, communication requirements among cores can not be sufficiently satisfied using either ...
Jun Ho Bahn, Seung Eun Lee, Yoon Seok Yang, Jungso...
CODES
2005
IEEE
13 years 11 months ago
High-level synthesis for large bit-width multipliers on FPGAs: a case study
In this paper, we present the analysis, design and implementation of an estimator to realize large bit width unsigned integer multiplier units. Larger multiplier units are require...
Gang Quan, James P. Davis, Siddhaveerasharan Devar...