In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
This paper presents a framework for robustly recognizing physical team behaviors by exploiting spatio-temporal patterns. Agent team behaviors in athletic and military domains typi...
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...