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» Modeling shapes and textures from images: new frontiers
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SIGGRAPH
1999
ACM
13 years 9 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
ECCV
2002
Springer
14 years 6 months ago
Face Identification by Fitting a 3D Morphable Model Using Linear Shape and Texture Error Functions
Abstract This paper presents a novel algorithm aiming at analysis and identification of faces viewed from different poses and illumination conditions. Face analysis from a single i...
Sami Romdhani, Volker Blanz, Thomas Vetter
CVPR
2005
IEEE
14 years 6 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
MICCAI
2005
Springer
14 years 5 months ago
The Use of Unwrapped Phase in MR Image Segmentation: A Preliminary Study
This paper considers the problem of tissue classification in 3D MRI. More specifically, a new set of texture features, based on phase information, is used to perform the segmentati...
Pierrick Bourgeat, Jurgen Fripp, Andrew L. Janke, ...
CVPR
2001
IEEE
14 years 6 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...