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CGF
1999
70views more  CGF 1999»
13 years 4 months ago
Modelling and Rendering Graphics Scenes Composed of Multiple Volumetric Datasets
This paper presents a method for modelling graphics scenes consisting of multiple volumetric objects. A twolevel hierarchical representation is employed, which enables the reducti...
Adrian Leu, Min Chen
VISUALIZATION
2002
IEEE
13 years 9 months ago
Interactive Spectral Volume Rendering
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
Steven Bergner, Torsten Möller, Mark S. Drew,...
SIGGRAPH
1997
ACM
13 years 9 months ago
Rendering with coherent layers
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Jed Lengyel, John Snyder