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» Monocular 3D Reconstruction of Locally Textured Surfaces
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VISUALIZATION
2002
IEEE
13 years 9 months ago
Level-Set Segmentation From Multiple Non-Uniform Volume Datasets
Typically 3-D MR and CT scans have a relatively high resolution in the scanning X;Y plane, but much lower resolution in the axial Z direction. This non-uniform sampling of an obje...
Ken Museth, David E. Breen, Leonid Zhukov, Ross T....
ICRA
2002
IEEE
93views Robotics» more  ICRA 2002»
13 years 9 months ago
Combining Haptic and Visual Servoing for Cardiothoracic Surgery
Cardiovascular disease is one of the leading causes of death in the United States and also a major disease worldwide with over 700,000 coronary artery bypass graft (CABG) procedur...
Christopher W. Kennedy, Tie Hu, Jaydev P. Desai
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
13 years 10 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin
HVEI
2009
13 years 2 months ago
Ecological optics of natural materials and light fields
The appearance of objects in scenes is determined by their shape, material properties and by the light field, and, in contradistinction, the appearance of those objects provides u...
Sylvia C. Pont
CGF
2005
149views more  CGF 2005»
13 years 4 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...