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» Mosaic-based 3D scene representation and rendering
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WSCG
2004
165views more  WSCG 2004»
13 years 5 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier
ICIP
2005
IEEE
14 years 6 months ago
Mosaic-based 3D scene representation and rendering
- In this paper we address the problem of fusing images from many video cameras or a moving video camera. The captured images have obvious motion parallax, but they will be aligned...
Zhigang Zhu, Allen R. Hanson
ICAD
2004
13 years 5 months ago
A 16-Speaker 3D Audio-Visual Display Interface and Control System
This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback o...
Mark F. O'Dwyer, Guillaume Potard, Ian S. Burnett
VMV
2001
164views Visualization» more  VMV 2001»
13 years 5 months ago
Visual-Geometric Scene Reconstruction from Image Streams
Visual-geometric scene reconstructions capture the visual appearance and geometry of real 3D scenes from image streams. Depending on the type of camera motion and type of scene st...
Reinhard Koch, Jan-Michael Frahm
CGI
2006
IEEE
13 years 8 months ago
Rendering Optical Effects Based on Spectra Representation in Complex Scenes
Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGBbased graphics platforms and software and very time co...
Weiming Dong