A common method for real-time segmentation of moving regions in image sequences involves "background subtraction," or thresholding the error between an estimate of the i...
A novel object-based fractal monocular and stereo video compression scheme with quadtree-based motion and disparity compensation is proposed in this paper. Fractal coding is adopte...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
We present a new approach to iteratively estimate both
high-quality depth map and alpha matte from a single image
or a video sequence. Scene depth, which is invariant
to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...