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» Motion and scene complexity for streaming video games
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IPPS
2000
IEEE
13 years 10 months ago
Parallel Parsing of MPEG Video in a Multi-threaded Multiprocessor Environment
Video parsing refers to the detection of scene changes and special e ects in the video stream and is used to extract key frames from a video stream. In this paper, we propose paral...
Suchendra M. Bhandarkar, Shankar R. Chandrasekaran
CVPR
2010
IEEE
13 years 10 months ago
Motion Fields to Predict Play Evolution in Dynamic Sport Scenes
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...
CVPR
2008
IEEE
14 years 7 months ago
Dense 3D motion capture from synchronized video streams
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
Yasutaka Furukawa, Jean Ponce
IWMMDBMS
1998
117views more  IWMMDBMS 1998»
13 years 6 months ago
Motion-based Parsing of Compressed Video
An algorithm for detecting scene changes in compressed video streams is proposed. The proposed algorithm directly exploits the motion compensation information and the prediction e...
Suchendra M. Bhandarkar, Aparna A. Khombhadia
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
The Virtual Director: a Correlation-Based Online Viewing of Human Motion
Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Jackie Assa, Lior Wolf, Daniel Cohen-Or