This paper introduces the concept of eigen-dynamics and proposes an eigen dynamics analysis (EDA) method to learn the dynamics of natural hand motion from labelled sets of motion ...
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
In this work, we focus on fast and efficient recognition of motions in multi-attribute continuous motion sequences. 3D motion capture data, animation motion data, and sensor data ...
In this paper we describe a recognition approach based on the notion of primitives. As opposed to recognizing actions based on temporal trajectories or temporal volumes, primitive-...
Preben Fihl, Michael B. Holte, Thomas B. Moeslund,...