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» Motivationally Intelligent Systems: Diagnosis and Feedback
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AIED
2005
Springer
13 years 10 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
GECCO
2005
Springer
161views Optimization» more  GECCO 2005»
13 years 10 months ago
Autonomous navigation system applied to collective robotics with ant-inspired communication
Research in collective robotics is motivated mainly by the possibility of achieving an efficient solution to multi-objective navigation tasks when multiple robots are employed, in...
Renato Reder Cazangi, Fernando J. Von Zuben, Maur&...
AIPS
2008
13 years 7 months ago
Planning 3D Task Demonstrations of a Teleoperated Space Robot Arm
We present an automated planning application for generating 3D tasks demonstrations involving a teleoperated robot arm on the International Space Station (ISS). A typical task dem...
Froduald Kabanza, Khaled Belghith, Philipe Bellefe...
KBSE
2007
IEEE
13 years 11 months ago
An automated approach to monitoring and diagnosing requirements
Monitoring the satisfaction of software requirements and diagnosing what went wrong in case of failure is a hard problem that has received little attention in the Software and Req...
Yiqiao Wang, Sheila A. McIlraith, Yijun Yu, John M...
HRI
2011
ACM
12 years 8 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...