Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...
In most physical queueing applications, customers join a queue and move forward after each service, leaving room for others to join behind them. Some queues found in material hand...
This paper evaluates and compares the performance of two approaches for locating an agent in a mobile agent environment. The first approach dynamically creates a chain of forwarde...
We discuss how mobile agents, moving in the Internet from node to node, can communicate with each other by forwarding messages in a robust way. As a solution, we present the genera...