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» Multi-Object Tracking Using Color, Texture and Motion
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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
13 years 11 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CVPR
2007
IEEE
14 years 7 months ago
Layered Graph Match with Graph Editing
Many vision tasks are posed as either graph partitioning (coloring) or graph matching (correspondence) problems. The former include segmentation and grouping, and the latter inclu...
Liang Lin, Song Chun Zhu, Yongtian Wang
JFR
2007
176views more  JFR 2007»
13 years 5 months ago
Two years of Visual Odometry on the Mars Exploration Rovers
NASA’s two Mars Exploration Rovers (MER) have successfully demonstrated a robotic Visual Odometry capability on another world for the first time. This provides each rover with ...
Mark W. Maimone, Yang Cheng, Larry Matthies
CGF
2008
201views more  CGF 2008»
13 years 5 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
TROB
2008
228views more  TROB 2008»
13 years 4 months ago
Large-Scale 6-DOF SLAM With Stereo-in-Hand
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...
Lina María Paz, Pedro Pinies, Juan D. Tard&...