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APGV
2010
ACM
236views Visualization» more  APGV 2010»
13 years 8 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
ICIP
2003
IEEE
14 years 6 months ago
A modular approach to virtual view creation for a scalable immersive teleconferencing configuration
This paper details a new modular approach to virtual view creation that is designed to work in conjunction with a proposed scalable teleconferencing configuration. This scalable s...
Eddie Cooke, Ingo Feldmann, Peter Kauff, Oliver Sc...
ICCV
2001
IEEE
14 years 7 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
CMMR
2007
Springer
141views Music» more  CMMR 2007»
13 years 11 months ago
Experiencing Audio and Music in a Fully Immersive Environment
The UCSB Allosphere is a 3-story-high spherical instrument in which virtual environments and performances can be experienced in full immersion. The space is now being equipped with...
Xavier Amatriain, Jorge Castellanos, Tobias Hö...
VR
2003
IEEE
141views Virtual Reality» more  VR 2003»
13 years 10 months ago
Construction of a Three-sided Immersive Telecollaboration System
The so-called “blue-c” is a novel three sided immersive projection system, which has been especially designed to support telecollaborative teamwork [4]. Therefore, special pro...
Christian P. Spagno, Andreas M. Kunz