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» Multi-agent Learning Experiments on Repeated Matrix Games
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ALDT
2009
Springer
207views Algorithms» more  ALDT 2009»
13 years 11 months ago
Anytime Self-play Learning to Satisfy Functional Optimality Criteria
We present an anytime multiagent learning approach to satisfy any given optimality criterion in repeated game self-play. Our approach is opposed to classical learning approaches fo...
Andriy Burkov, Brahim Chaib-draa
COLT
2006
Springer
13 years 9 months ago
Online Learning with Variable Stage Duration
We consider online learning in repeated decision problems, within the framework of a repeated game against an arbitrary opponent. For repeated matrix games, well known results esta...
Shie Mannor, Nahum Shimkin
ATAL
2008
Springer
13 years 7 months ago
Switching dynamics of multi-agent learning
This paper presents the dynamics of multi-agent reinforcement learning in multiple state problems. We extend previous work that formally modelled the relation between reinforcemen...
Peter Vrancx, Karl Tuyls, Ronald L. Westra
ATAL
2010
Springer
13 years 6 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
13 years 9 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein