Software pipelining is a critical optimization for producing efficient code for VLIW/EPIC and superscalar processors in highperformance embedded applications such as digital sign...
This paper presents a technique, based on pre-computed light transport and separable BRDF approximation, for interactive rendering of non-diffuse objects under all-frequency envir...
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
Surface registration, which transforms different sets of surface data into one common reference space, is an important process which allows us to compare or integrate the surface ...
Lok Ming Lui, Sheshadri R. Thiruvenkadam, Yalin Wa...