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PAMI
2007
186views more  PAMI 2007»
13 years 5 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
TSMC
2010
13 years 6 days ago
An Architecture for Adaptive Algorithmic Hybrids
We describe a cognitive architecture for creating more robust intelligent systems by executing hybrids of algorithms based on different computational formalisms. The architecture ...
Nicholas L. Cassimatis, Perrin G. Bignoli, Magdale...
ISRR
2005
Springer
149views Robotics» more  ISRR 2005»
13 years 11 months ago
Emergence, Exploration and Learning of Embodied Behavior
A novel model for dynamic emergence and adaptation of embodied behavior is proposed. A musculo-skeletal system is controlled by a number of chaotic elements, each of which driving...
Yasuo Kuniyoshi, Shinsuke Suzuki, Shinji Sangawa
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
13 years 9 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
ISMAR
2007
IEEE
13 years 11 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas