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ECCV
1994
Springer
14 years 6 months ago
Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Pascal Fua, Yvan G. Leclerc
CRV
2004
IEEE
147views Robotics» more  CRV 2004»
13 years 8 months ago
Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach
We present a novel method for 3D shape recovery based on a combination of visual hull information and multi image stereo. We start from a coarse triangle mesh extracted from visua...
Hendrik Kiick, Wolfgang Heidrich, Christian Vogelg...
ICVGIP
2008
13 years 6 months ago
Object Category Recognition with Projected Texture
Recognition of object categories from their images is extremely challenging due to the large intra-class variations, and variations in pose, illumination and scale, in addition to...
Avinash Sharma, Anoop M. Namboodiri
TVCG
2008
122views more  TVCG 2008»
13 years 4 months ago
Clip Art Rendering of Smooth Isosurfaces
Clip art is a simplified illustration form consisting of layered filled polygons or closed curves used to convey 3-D shape information in a 2-D vector graphics format. This paper f...
Matei Stroila, Elmar Eisemann, John Hart
SIGGRAPH
1998
ACM
13 years 9 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...