This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
This paper addresses the problem of accurately tracking the 3D motion of a monocular camera in a known 3D environment and dynamically estimating the 3D camera location. For that pu...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
Mobile augmented reality requires accurate alignment of virtual information with objects visible in the real world. We describe a system for mobile communications to be developed ...
Wouter Pasman, Arjen van der Schaaf, Reginald L. L...
We propose an efficient online real-time solution for singlecamera 3?D tracking of rigid objects that can handle large camera displacements, drastic aspect changes, and partial oc...