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AVI
2004

Towards the next generation of 3D content creation

13 years 5 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Human Computer Interaction, force feedback and VR finemanipulation techniques. This integration allows us to create a new compelling form of 3D object creation and manipulation preserving the metaphors designers, artists and painters have accustomed to during their day to day practice. Our system comprises a novel augmented reality workbench and enables users to simultaneously perform natural fine pose determination of the edited object with one hand and model or paint the object with the other hand. The hardware setup features a non-intrusive, video-based hand tracking subsystem, see-through glasses and a 3D 6-degree of freedom input device. The possibilities delivered by our AR workbench enable us to implement traditional and recent editing metaphors in an immersive and fully threedimensional environment, as w...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2004
Where AVI
Authors Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
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