This paper presents a method of image-based 3D modeling for intricately-shaped objects, such as a fur, tree leaves and human hair. We formulate the imaging process of these small g...
We present a novel algorithm (which we call "FragTrack") for tracking an object in a video sequence. The template object is represented by multiple image fragments or pa...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
In this paper, we consider the problem of super-resolving a human face video by a very high (?16) zoom factor. Inspired by recent literature on hallucination and examplebased lear...