Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
This paper presents a coordination algorithm for mobile autonomous robots. Relying upon distributed sensing, the robots achieve rendezvous, that is, they move to a common location....
Abstract. We address the problem of developing efficient cache coherence protocols implementing distributed shared memory (DSM) using message passing. A serious drawback of traditi...
When developing concurrent software, a proper engineering practice is to choose a good level of abstraction for expressing concurrency control. Ideally, this level should provide p...
Claude Kaiser, Christophe Pajault, Jean-Fran&ccedi...
We present S, the first system to provide transparent, lowoverhead application record-replay and the ability to go live from replayed execution. S i...