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» Musculotendon simulation for hand animation
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VL
2002
IEEE
100views Visual Languages» more  VL 2002»
13 years 9 months ago
Using HCI Techniques to Design a More Usable Programming System
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attribute...
John F. Pane, Brad A. Myers, Leah B. Miller
CAPTECH
1998
Springer
13 years 9 months ago
Artificial Neural Networks for Motion Emulation in Virtual Environments
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...
ICRA
2002
IEEE
181views Robotics» more  ICRA 2002»
13 years 10 months ago
The BlueDRAGON - A System for Measuring the Kinematics and the Dynamics of Minimally Invasive Surgical Tools In-Vivo
Minimally invasive surgery (MIS) involves a multidimensional series of tasks requiring a synthesis between visual information and the kinematics and dynamics of the surgical tools...
Jacob Rosen, Jeffrey D. Brown, Lily Chang, Marco B...
MOBIHOC
2008
ACM
14 years 4 months ago
Using persistent homology to recover spatial information from encounter traces
In order to better understand human and animal mobility and its potential effects on Mobile Ad-Hoc networks and Delay-Tolerant Networks, many researchers have conducted experiment...
Brenton D. Walker
BIOCOMP
2006
13 years 6 months ago
Surgeon's Magic Wand: A Screen Pointing Interactive Method
: A novel, non-touch, screen pointing "magic wand" interface is proposed for surgeon's use in an environment requiring simultaneous display of several patients'...
Naren Vira, Shaleen Vira