We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a large...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...