This paper describes our system for generating Chinese aspect expressions. In the system, the semantics of different aspects is characterized by specific temporal and conceptual f...
Abstract. We give an overview of important results for non-atomic congestion games in their traditional form along with self-contained and short proofs and then present new results...
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
Abstract—In this paper, we investigate the problem of online data sharing on social networks from a game theoretic framework. We introduce blacklisting as trigger strategy to eli...
Peer-to-peer (P2P) anonymous communication systems are vulnerable to free-riders, peers that use the system while providing little or no service to others and whose presence limit...
Daniel R. Figueiredo, Jonathan K. Shapiro, Donald ...