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MOBIHOC
2009
ACM
14 years 6 months ago
3DLS: density-driven data location service for mobile ad-hoc networks
Finding data items is one of the most basic services of any distributed system. It is particular challenging in ad-hoc networks, due to their inherent decentralized nature and lac...
Roy Friedman, Noam Mori
MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 8 days ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
IWDC
2005
Springer
117views Communications» more  IWDC 2005»
13 years 11 months ago
Oasis: A Hierarchical EMST Based P2P Network
Peer-to-peer systems and applications are distributed systems without any centralized control. P2P systems form the basis of several applications, such as file sharing systems and ...
Pankaj Ghanshani, Tarun Bansal
USENIX
2008
13 years 8 months ago
Vx32: Lightweight User-level Sandboxing on the x86
Code sandboxing is useful for many purposes, but most sandboxing techniques require kernel modifications, do not completely isolate guest code, or incur substantial performance co...
Bryan Ford, Russ Cox
ECIS
2000
13 years 7 months ago
The Learning Administration - Shaping Change and Taking Off into the Future
- E-services will change the future of business as well as private relationships. The rearrangement of value chains, new competitive arenas and the growing necessity and interest i...
Hans-Jörg Bullinger, Werner Brettreich-Teichm...