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AIIDE
2008
13 years 7 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
EWCBR
2000
Springer
13 years 9 months ago
Maintaining Case-Based Reasoning Systems Using Fuzzy Decision Trees
This paper proposes a methodology of maintaining Case Based Reasoning (CBR) systems by using fuzzy decision tree induction - a machine learning technique. The methodology is mainly...
Simon C. K. Shiu, Cai Hung Sun, Xizhao Wang, Danie...
ICCAD
2002
IEEE
152views Hardware» more  ICCAD 2002»
14 years 2 months ago
Efficient instruction encoding for automatic instruction set design of configurable ASIPs
Application-specific instructions can significantly improve the performance, energy, and code size of configurable processors. A common approach used in the design of such instruc...
Jong-eun Lee, Kiyoung Choi, Nikil Dutt
IPPS
2008
IEEE
13 years 11 months ago
Automatic middleware deployment planning on heterogeneous platforms
Abstract— The use of many distributed, heterogeneous resources as a large collective platform offers great potential. A key issue for these grid platforms is middleware scalabili...
Pushpinder-Kaur Chouhan, Eddy Caron, Fréd&e...
ICCS
2001
Springer
13 years 9 months ago
Statistical Models for Automatic Performance Tuning
Achieving peak performance from library subroutines usually requires extensive, machine-dependent tuning by hand. Automatic tuning systems have emerged in response, and they typic...
Rich Vuduc, James Demmel, Jeff Bilmes