A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...
Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as lat...
David J. Roberts, Damien Marshall, Rob Aspin, S&ea...
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...