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» On Timed Alternating Simulation for Concurrent Timed Games
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FSTTCS
2009
Springer
13 years 11 months ago
On Timed Alternating Simulation for Concurrent Timed Games
We address the problem of alternating simulation refinement for concurrent timed games (TG). We show that checking timed alternating simulation between TG is EXPTIME-complete, and...
Laura Bozzelli, Axel Legay, Sophie Pinchinat
FORMATS
2009
Springer
13 years 8 months ago
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
Abstract In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. We define timed weak ...
Peter Bulychev, Thomas Chatain, Alexandre David, K...
FORMATS
2006
Springer
13 years 8 months ago
Timed Alternating-Time Temporal Logic
We add freeze quantifiers to the game logic ATL in order to specify real-time objectives for games played on timed structures. We define the semantics of the resulting logic TATL b...
Thomas A. Henzinger, Vinayak S. Prabhu
GAMEON
2003
13 years 6 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
CONCUR
2006
Springer
13 years 8 months ago
Modeling Timed Concurrent Systems
Timed concurrent systems are widely used in concurrent and distributed real-time software, modeling of hybrid systems, design of hardware systems (using hardware description langua...
Xiaojun Liu, Eleftherios Matsikoudis, Edward A. Le...