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MOBIHOC
2004
ACM
13 years 11 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
SAC
2004
ACM
13 years 11 months ago
A robust deception-free coalition formation model
We study two properties of coalition formation algorithms, very important for their application in real-life scenarios: robustness and tolerance to some agent misbehaviors. The st...
María-Victoria Belmonte, Ricardo Conejo, Jo...
CORR
2006
Springer
81views Education» more  CORR 2006»
13 years 6 months ago
Universal Filtering via Hidden Markov Modeling
The problem of discrete universal filtering, in which the components of a discrete signal emitted by an unknown source and corrupted by a known discrete memoryless channel (DMC) ar...
Taesup Moon, Tsachy Weissman
NETGAMES
2006
ACM
14 years 3 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
TCOM
2010
102views more  TCOM 2010»
13 years 4 months ago
A system performance approach to OSNR optimization in optical networks
Abstract—This paper studies a constrained optical signal-tonoise ratio (OSNR) optimization problem in optical networks from the perspective of system performance. A system optimi...
Yan Pan, Tansu Alpcan, Lacra Pavel