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MM
2004
ACM
133views Multimedia» more  MM 2004»
13 years 10 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
CVPR
2007
IEEE
14 years 6 months ago
Flexible Object Models for Category-Level 3D Object Recognition
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
Akash Kushal, Cordelia Schmid, Jean Ponce
ICRA
1999
IEEE
155views Robotics» more  ICRA 1999»
13 years 9 months ago
3-D Cueing: A Data Filter for Object Recognition
This paper presents a novel method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called "3D cueing,...
Owen T. Carmichael, Martial Hebert
ICRA
2010
IEEE
153views Robotics» more  ICRA 2010»
13 years 3 months ago
High-speed 3D object recognition using additive features in a linear subspace
— In this paper we propose a method of high-speed 3D object recognition using linear subspace method and our 3D features. This method can be applied to partial models with any si...
Asako Kanezaki, Hideki Nakayama, Tatsuya Harada, Y...
CGF
2005
252views more  CGF 2005»
13 years 4 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...