With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Abstract— We describe a fast method to relocalise a monocular visual SLAM (Simultaneous Localisation and Mapping) system after tracking failure. The monocular SLAM system stores ...
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
Abstract. Fluoroscopic images contain useful information that is difficult to comprehend due to the collapse of the 3D information into 2D space. Extracting the informative layers ...