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» Open Problems in Artificial Life
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GAMEON
2000
13 years 6 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
EVOW
2006
Springer
13 years 9 months ago
A Memetic Algorithm with Bucket Elimination for the Still Life Problem
Abstract. Bucket elimination (BE) is an exact technique based on variable elimination, commonly used for solving constraint satisfaction problems. We consider the hybridization of ...
José E. Gallardo, Carlos Cotta, Antonio J. ...
GD
2009
Springer
13 years 3 months ago
On Open Problems in Biological Network Visualization
Much of the data generated and analyzed in the life sciences can be interpreted and represented by networks or graphs. Network analysis and visualization methods help in investigat...
Mario Albrecht, Andreas Kerren, Karsten Klein, Oli...
AIL
2008
109views more  AIL 2008»
13 years 5 months ago
Artificial institutions: a model of institutional reality for open multiagent systems
Software agents' ability to interact within different open systems, designed by different groups, presupposes an agreement on an unambiguous definition of a set of concepts, ...
Nicoletta Fornara, Francesco Viganò, Mario ...
ATAL
2008
Springer
13 years 7 months ago
Specifying and enforcing norms in artificial institutions
In this paper we investigate two related aspects of the formalization of open interaction systems: how to specify norms, and how to enforce them by means of sanctions. The problem...
Nicoletta Fornara, Marco Colombetti